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Fortunus Games
Sep 1, 20231 min read
"The Projection Room of Malka Spitzer" Game Update - Playtesting Phase to Extend
Originally posted on Steam Community. I know the trailer said that the game will be out on Itch and Steam in August, and it will be -...
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Fortunus Games
Jul 7, 20231 min read
"Silencing the Past" Game Release! Happy Birthday, R.N. Roveleh!
Happy Birthday, R.N. Roveleh (Instagram: @helevorn_bor, Twitter: @NRoveleh) For your birthday, I made a very short #rpgpapermaker game...
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Fortunus Games
May 14, 20231 min read
"The Projection Room of Malka Spitzer" - New RPG Paper Maker Game In Progress
See videos of the game here. This is a new game project made in RPG Paper Maker based on my graphic novel, "The Book of Joel." This...
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Fortunus Games
Mar 8, 20201 min read
Creating Sam’s Lower East Side
Happy #screenshotsaturday! We are almost done painting the 3D render of Sam’s neighborhood, the Lower East Side, which was...
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Fortunus Games
Feb 24, 20201 min read
Plans for a second “Sam in NYC” game?!
Having that said, it may take us 2-4 years before we can start to really think about creating the second game seriously. We still have so...
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Fortunus Games
Dec 31, 20193 min read
"Sam in New York" by Fortunus Games
1) What is "Sam in New York"? "Sam in New York" is a free-to-play visual novel (including story-integrated mini-games such as dungeons,...
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Fortunus Games
Oct 6, 20191 min read
Timed Choices Ren'py Code
This is a short note about how we got timed choices to work in our game. Below is a sample of the code we used in one of the exam scenes...
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Fortunus Games
Sep 15, 20191 min read
A Morning in the Life of an Indie Game Developer (Fortunus Games) - Coding Timed Choice Menus
A morning of development for our visual novel, Sam in New York. This is a short video showing how I made the timed choice menu in one...
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Fortunus Games
Sep 8, 20193 min read
Notes on the Ren'py Dungeon Crawler Script
Here are some notes we took while working on our nightmare dungeon scene for our indie game and visual novel "Sam in New York" that you...
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